
It's a shame, then, that Limbic's efforts at prettifying the world and characters sometimes backfire, as in the ways that the seven resources (like wood and ore) sometimes get lost in the busy details of the otherwise-attractive maps. “The few other additions to the old formula chiefly amount to eye candy, as in the dynamic events that sometimes pop up on the overworld map, such as when an ogre smashes a key bridge in two with a boulder.
